#include using namespace std; int main(void) { int w,l,r,x1,x2,x3,y1,y2,y3,h; cin >> w >> l >> r >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> h; if (!cin) return 1; // w and l between 1 and 120 if (w < 1 || w > 120) return 2; if (l < 1 || l > 120) return 3; // r between 1 and 5 if (r < 1 || r > 5) return 4; // x1 x2 x3 between r and w-r if (x1 < r || x1 > w-r) return 5; if (x2 < r || x2 > w-r) return 6; if (x3 < r || x3 > w-r) return 7; // y1 y2 y3 between h+r and l-r if (y1 < h+r || y1 > l-r) return 5; if (y2 < h+r || y2 > l-r) return 6; if (y3 < h+r || y3 > l-r) return 7; // no overlap if ((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1) < r*r) return 8; if ((x3-x1)*(x3-x1)+(y3-y1)*(y3-y1) < r*r) return 9; if ((x3-x2)*(x3-x2)+(y3-y2)*(y3-y2) < r*r) return 10; // we win! return 42; }