#include #include "visualizer_svg.h" #include using namespace std; using Real = long double; int main(int argc, char** argv) { Visualizer::init(argc, argv); using namespace Visualizer; Stroke stroke(BLACK, 0.1); stroke.linecap = Linecap::ROUND; stroke.linejoin = Linejoin::ROUND; Integer t; testIn >> t; if (t > 100) return 0; Integer offset = 0; const Integer offsetx = 50; for (int tt=0; tt> x >> y; complex p = {x, y}; offset += (Integer)p.imag() + 2; for (int i=0; i<4; i++) { complex p2 = {-p.imag(), p.real()}; Line line({p.real() + offsetx, -(p.imag() + offset)}, {p2.real() + offsetx, -(p2.imag() + offset)}); line.stroke = stroke; image << line << endl; p = p2; } Circle mid = Circle({(Real)offsetx, -(Real)offset}, 0.5); mid.fill = Fill(Color((uint32_t)0xFF0000)); image << mid << endl; offset += (Integer)p.imag() + 2; } image.origin -= {2, 2}; image.dimension += {4, 4}; stroke.width = 0.01; for (Integer i=0; i<=100; i++) { Line line({(Real)i, 0}, {(Real)i, -(Real)offset}); line.stroke = stroke; image << line << endl; } for (Integer i=0; i<=offset; i++) { Line line({0, -(Real)i}, {(Real)100, -(Real)i}); line.stroke = stroke; image << line << endl; } }