#include #include #include using namespace std; // 4^P solution. In practice, about as fast as my 3^P solution, // provided it's sufficiently optimized. int B, P, b[16], p[16], w[1<<16]; int main() { ios::sync_with_stdio(0); cin >> B >> P; for (int i = 0; i < B; ++i) cin >> b[i]; for (int i = 0; i < P; ++i) cin >> p[i]; w[0] = 0; for (int i = 0; i < P; ++i) for (int j = 0; j < 1< sols; for (int m1 = 0; m1 < 1<