1 2 3 4 +-+-+-+-+ 1 | | | | | +-+-+-+-+ 2 | | | | | +-+-+-+-+ 3 | | | | | +-+-+-+-+ 4 | | | | | +-+-+-+-+A marker can only be inserted on the board by sliding it onto a particular row from the left or from the right, or onto a particular column from the top or from the bottom. So there are 4*N possible "moves" (ways to insert a marker). They will be named "Li", "Ri", "Ti", "Bi" respectively, where "i" is the number of the row or column where the insertion takes place.
When a marker is inserted, there may be a marker on the square where the insertion takes place. In this case, all markers on the insertion row or column from the insertion square upto the first empty square are moved one square further to make room for the inserted marker. Note that the last marker of the row or column will be pushed off the board (and must be removed from play) if there are no empty squares on the insertion row or column.
A row or a column is a "straight" of a given color, if it contains N markers of the given color.
The game ends when an insertion creates a configuration with more straights of one color than straights of the other color; the player whose color is dominant (in number of straights) WINS.
The program can assume that all moves in the sequence are valid.
Your job is to write a program to determine when a game has been won. The input to your program is the same as described above: an initial number followed by a sequence of moves. As soon as a move produces a winning board position, your program should print out whether ``X WINS'' or ``O WINS'', and exit. If a line containing QUIT is read before a winner is declared, your program should print out ``TIE GAME'' and exit. As a failsafe, the last line of every input will be a QUIT line.
4 L2 T2 L2 B2 R2 QUITThis input would result in the following configuration of the board before the QUIT:
1 2 3 4 +-+-+-+-+ 1 | |O| | | +-+-+-+-+ 2 |X|X| |X| +-+-+-+-+ 3 | | | | | +-+-+-+-+ 4 | |O| | | +-+-+-+-+
TIE GAME
4 L2 T2 L2 B2 R2 T1 L2 QUITThis input would result in the following configuration of the board after the second L2:
1 2 3 4 +-+-+-+-+ 1 |O|O| | | +-+-+-+-+ 2 |X|X|X|X| +-+-+-+-+ 3 | | | | | +-+-+-+-+ 4 | |O| | | +-+-+-+-+
X WINS